I can then shoot the body and they shatter into pieces. I can turn a valve here and freeze someone to death. This is something I don’t remember from the last game. He then shoots out the alarm system speaker and runs off. He tells me that I’m on some sort of mining ship and that I need to one of the other levels. Its possible that the guards move around a bit more – I don’t remember them rolling around so much in Crusader 1. Once in the game, at first glance things appear to be extremely similar to before – its all the same old graphics and enemies and even the music is familiar. The intro is short but nicely done and the CGI characters are more convincing than the real life ones were in Longbow. I head out through the nearest door, through some guards and straight into the game. At first they think I’m dead but I spring into life and immediately murder both of them which seems a bit harsh. The people on it are conducting a search for survivors of the crash. The intro shows me drifting in space and been tractored in by a giant space ship. I’d just blown up the Vigilence platform and escaped in a pod. The game starts straight after the end of the previous one. It only has ten levels but I gather they are all much larger than before so there is no less gameplay overall. This is the final DOS game remaining from Origin as everything started to shift over to Windows 95 – it’s also the final game that doesn’t use 3D acceleration which was taking off around the same time. Despite this, it never got boring but I hope there is more originality in this game than I can recall after the 5 or 6 years since I first played it. No Remorse was a decent game but did suffer from a lack of variety. Crusader – No Regret came out just a year after the first game and offered more of the same as I remember it. Crusader – No Remorse was a big enough success for Origin that a sequel was always going to happen.
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